Game Dev · Ebook
Game Development: A Complete Guide from Novice to Professional
by Shriira Press
4.5(3,112)130 pagesPublished 2026
A comprehensive, self-contained guide to building games — 2D and 3D, from the game design that makes them fun, through the engine that runs them, to a full tour of the major genres with concrete guidance on how to build a game in each, and finally the craft and business of shipping as a professional. It assumes no prior game-development experience and carries you from your first game loop to the skills and knowledge of a working professional.
Contents
- 1Preface
- 2Chapter 1 — What Is Game Development?
- 3Chapter 2 — Game Design Fundamentals
- 4Chapter 3 — How Games Work: The Game Loop and Real-Time Systems
- 5Chapter 4 — Game Engine Architecture
- 6Chapter 5 — Rendering: 2D and 3D Graphics
- 7Chapter 6 — Physics, Collision, and Game Math
- 8Chapter 7 — Audio, Input, Assets, and Tooling
- 9Chapter 8 — Foundations of 2D Games and the Platformer
- 10Chapter 9 — 2D Action Genres
- 11Chapter 10 — 2D Thinking and Progression Genres
- 12Chapter 11 — Foundations of 3D Games
- 13Chapter 12 — 3D Action and Adventure Genres
- 14Chapter 13 — 3D World and Strategy Genres
- 15Chapter 14 — Game AI
- 16Chapter 15 — Multiplayer and Networking
- 17Chapter 16 — Performance, Optimization, and Polish
- 18Chapter 17 — Shipping and the Profession
- 19Appendix A — Glossary and Notation
- 20Appendix B — Further Reading and Resources
