AI & ML · Ebook
Computer Vision: From Pixels to Perception
by Shriira Press
4.8(4,322)106 pagesPublished 2026
A comprehensive, self-contained guide to how machines learn to see — to turn raw pixels into understanding: what objects are present, where they are, how a scene is laid out in three dimensions, and what is happening over time. This is the seventh volume in a series; it blends intuition, mathematics, and runnable code, and is the discriminative counterpart to the companion Image Generation book: where that book asks "how do I create an image?", this one asks "how do I understand one?"
Contents
- 1Preface
- 2Chapter 1 — What Is Computer Vision?
- 3Chapter 2 — Images, Pixels, and Formation
- 4Chapter 3 — Classical Computer Vision
- 5Chapter 4 — Convolutional Neural Networks for Vision
- 6Chapter 5 — Image Classification and Architectures
- 7Chapter 6 — Vision Transformers and Modern Backbones
- 8Chapter 7 — Object Detection
- 9Chapter 8 — Semantic and Instance Segmentation
- 10Chapter 9 — Beyond 2D: Pose, Depth, Motion, and 3D
- 11Chapter 10 — Self-Supervised and Representation Learning
- 12Chapter 11 — Video Understanding
- 13Chapter 12 — Datasets, Evaluation, and Deployment
- 14Chapter 13 — Ethics: Facial Recognition, Surveillance, and Bias
- 15Appendix A — Notation and Symbols
- 16Appendix B — Further Reading
